Friday, March 30, 2007

Final Post: Section Links

USER CENTERED DESIGN PROCESS

Define user group/target audience


Target Audience Notes

Initial requirements gathering/problem definition

Questionnaire Draft for Requirements Gathering
Actual Requirements Gathering: 1, 2, 3, 4, 5
Problem Definition/Discussion

Creative design

First Creative Meeting
Existing Systems
Design Thoughts
Visual Design Discussion
Prototype Ideas
Key Use Cases/Task Decomposition

Prototype design

First Prototype Notes
First Prototype Video
Remote Designs
Full Feature Specification

Testing prototype

Test Scenarios
Persona 1
Persona 2
Persona 3
Persona 4
Persona 5

Critical appraisal of prototype

Evaluation 1
Evaluation 2
Evaluation 3
Evaluation 4
Evaluation 5
Derived Ideas for Redesign

Redesign

Remote Redesign
TV Interface Redesign
Shopping System Redesign
Final Prototype (TV Interface)
Final Prototype (Remote)
final Prototype (Detailed Notes)

Evaluation

Final Evaluation 1
Final Evaluation 2
Final Evaluation 3
Final Evaluation 4
Final Evaluation 5
Final Conclusions

ASSESSMENT CRITERIA FULFILMENT

Below are a small sample of entries that indicate fulfilment of the assessment criteria:

1. Explain and discuss practical and theoretical aspects of Human-Computer Interaction.

Creative Meeting, Discussing Persona Design, Installation Ideas, Remote Redesign

2. Apply HCI principles to practical problems.

Task Decomposition/Use Case Analysis, Prototype, Using/Creating Personas, Working with User Feedback for Redesigning.

3. Participate in analysis and design work in HCI.

Analysing Target Audience, Initial Remote Designs, Analysis of Persona Evaluations, TV Interface Redesign